Showing posts from October, 2010

Rules of Mobile Platform Development

A lot of things annoy me about mobiles. Here are some handy tips to you carriers, manufacturers, OS and app developers to make sure you do it right.

1) The User always comes first
Research what you think your users would like. Try not to blindly irritate users, and do what they want, don't force things upon them. Don't autostart without user permission, do things properly so that they're faster, and ask for feedback on what the application should and shouldn't do. Don't pop this up, let the user choose it from your easy menu. And finally never pester, or you'll drive your users away.

2) Don't advertise
Wasting a few pixels on a desktop isn't going to make a whole lot of difference, but on a mobile, it can severely break layouts. It can also waste people's precious bandwidth - after all, they paid for their little Internet space - and only want what they ask for. It also doesn't help your cause - after all, you don't want to drive your users AWAY…